Exclusive Interview with Dan Mendoza: The Story Behind Zombie Tramp at NYCC 2016

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At New York Comic-Con 2016, we had the chance to speak with the creator of the cult-favorite comic series Zombie Tramp, Dan Mendoza. Known for its bold premise and unique take on the zombie genre, Zombie Tramp tells the story of a prostitute who is murdered and turned into a zombie, seeking revenge on those who wronged her. In this exclusive interview, Dan Mendoza dives into the inspiration and creative process behind the character and the series.

The Origins of Zombie Tramp: A Tale of Revenge and Redemption

Dan Mendoza shared how the concept for Zombie Tramp came to life. The idea of a zombie antihero, with her own sense of justice, was a bold choice that set the series apart in the horror and comic book world. Mendoza’s creation brings a mix of horror, humor, and heart, blending genres in a way that appeals to fans of dark and edgy comics.

What Makes Zombie Tramp Unique?

When asked what makes Zombie Tramp stand out, Mendoza emphasized the series’ unapologetic nature. It’s not just about zombies—it’s about the complex emotions and motivations of a character who has been given a second chance at life in the most unconventional way. Mendoza talked about the challenges of crafting a protagonist who is both a victim and a vengeful force, making Zombie Tramp a story that’s as thought-provoking as it is thrilling.

The Creative Process Behind Zombie Tramp

In our interview, Mendoza opened up about his creative process and the challenges of bringing Zombie Tramp to life. From the initial sketches to the storytelling and character development, he shared how the process evolved as he worked to create a character that was both compelling and relatable. Mendoza’s distinctive art style and storytelling approach have been crucial in setting the tone for the series and making it a fan favorite.

Watch the Full Interview with Dan Mendoza

If you want to hear more about the creation of Zombie Tramp and learn more about Dan Mendoza’s journey as a creator, check out our full interview from New York Comic-Con 2016: